Jump to content

16 posts in this topic

Recommended Posts

Posted

Hey guys,

 

Well, as some of you might know, I am totally noob in modding. So please bear with me..

 

I am trying to stop a timer in a game. However, I do not know how to I find it. Please keep in mind that strings method does not work because I cannot find anything related.

 

My question is, is there a method to do this using GDB + IDA pro ? Or, is there another method to do this?

 

Thanks...

Posted (edited)

First, start the game with the timer counting down then pause. Go into whatever game editor and search for all value types. Many different games store many different timers as floats, 2 bytes, 4 bytes, or 8 bytes. Then, search for an unknown initial value. After you find your (many) results, unpause the game, allow the timer to decrease, and go into your game editor of choice and scan for a decreased value. If it is possible to add time in the game, you could then search for an increased value to greatly narrow the results. This should, lead you to the address that controls the timer. From there, you could either freeze the value or nop the code that decreases it. 

Edit: Be back in an hour or two  :yes: 

Edit2: Back!

Updated by XxGam3Ma2t3rxX
Posted

First, start the game with the timer counting down then pause. Go into whatever game editor and search for all value types. Many different games store many different timers as floats, 2 bytes, 4 bytes, or 8 bytes. Then, search for an unknown initial value. After you find your (many) results, unpause the game, allow the timer to decrease, and go into your game editor of choice and scan for a decreased value. If it is possible to add time in the game, you could then search for an increased value to greatly narrow the results. This should, lead you to the address that controls the timer. From there, you could either freeze the value or nop the code that decreases it. 

Edit: Be back in an hour or two  :yes: 

I found it I will try to nop it and get back to u.

Posted (edited)

@@steelabood1

Oh this is also important as well!

Time is stored in two ways and two types. 

The first type is a float or double representing seconds. 
When searching this method, always search a range between plus/minus one of the display time. 
So for example > 5:43, you want to search between 342 and 344

The second type is a 4-byte or 8-byte representing milliseconds. 
Similarly, you want to search a range of values. 
So for example > 5:43, you want to search between 342000 and 344000

In addition to these types, games don't always store the value as total time left. 
Sometimes, they use total elapsed time and count up from zero. 
So if the game starts at 10:00, when it reaches 5:43, you want to search ranges around 4:17
Increase that range to 3 seconds just in case buddy ;).


Well, nopping the instruction does not work. When I nop it, in gdb I receive a lot of illegal instructions when I try to continue the game.

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle. However I believe the timer is not server sided until you finish that puzzle match and then the data you just got from completing that round is transferred to the server. Everything else on that game such as their gem system aka diamonds would not be hackable. Coins can be with scripts that multiply them.

Updated by XxGam3Ma2t3rxX
Posted (edited)

@@steelabood1

Oh this is also important as well!

Time is stored in two ways and two types. 

 

The first type is a float or double representing seconds. 

When searching this method, always search a range between plus/minus one of the display time. 

So for example > 5:43, you want to search between 342 and 344

 

The second type is a 4-byte or 8-byte representing milliseconds. 

Similarly, you want to search a range of values. 

So for example > 5:43, you want to search between 342000 and 344000

 

In addition to these types, games don't always store the value as total time left. 

Sometimes, they use total elapsed time and count up from zero. 

So if the game starts at 10:00, when it reaches 5:43, you want to search ranges around 4:17

Increase that range to 3 seconds just in case buddy ;).

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle.

Yeah I found time address using seconds and it was DW. I found two addresses. one leads me to an instruction and the other leads me to another instruction in the same subroutine. I basically want to speed up the timer or decrease the "time left" until the thing happens. I do not know how to go about that.

@@steelabood1

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle. However I believe the timer is not server sided until you finish that puzzle match and then the data you just got from completing that round is transferred to the server. Everything else on that game such as their gem system aka diamonds would not be hackable. Coins can be with scripts that multiply them.

I am trying to hack Rodeo Stampede, and I do not think it is server sided because I was able to hack the coins + play offline.

Updated by steelabood1
Posted (edited)

Yeah I found time address using seconds and it was DW. I found two addresses. one leads me to an instruction and the other leads me to another instruction in the same subroutine. I basically want to speed up the timer or decrease the "time left" until the thing happens. I do not know how to go about that.

I am trying to hack Rodeo Stampede, and I do not think it is server sided because I was able to hack the coins + play offline.

Your stumping me...The timer could be a different byte value haha.

However considering iGG or iGameGuardian is the same thing as cheat engine maybe this example can help you out some.

The assasins creed series was built like this for example since many failed to adjust the timers for the series

Countdown and stopwatch timers for this game are built this way: 

Two 8byte integers. One second is 30000

 

While initializing

- stopwatch: value1 = systemtime, value2 = systemtime 

- countdown: value1 = systemtime, value2 = systemtime + 30000*startingTimerValueInSeconds 

 

For "stopwatch" you see 00:00.00 on screen. For "countdown" you see 00:45.00 on screen (example). 

 

Every cycle

- stopwatch: value2 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

- countdown: value1 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

 

The problem is..the timer can be

- ANY TYPE 

- one value increasing (or decreasing) from 0(or some non zero value) up to (down to) some non zero value (or zero). <<< Pretty sure this seems to be your issue

- two values (two integers, or two floating point). Both are initialized. Only one is changing every cycle. Every cycle there is calculated difference, and it is converted to other type. At the end, it is converted to string or progress bar width, or arrow angle, or sand, or .... whatever. 

- three, four or even more 

 

Then there are temporary values, that said I looked into your game a bit and it seems scripting might be best for this scenario rather than an engine of any sort.

Updated by XxGam3Ma2t3rxX
Posted

Your stumping me...The timer could be a different byte value haha.

However considering iGG or iGameGuardian is the same thing as cheat engine maybe this example can help you out some.

The assasins creed series was built like this for example since many failed to adjust the timers for the series

Countdown and stopwatch timers for this game are built this way: 

Two 8byte integers. One second is 30000

 

While initializing

- stopwatch: value1 = systemtime, value2 = systemtime 

- countdown: value1 = systemtime, value2 = systemtime + 30000*startingTimerValueInSeconds 

 

For "stopwatch" you see 00:00.00 on screen. For "countdown" you see 00:45.00 on screen (example). 

 

Every cycle

- stopwatch: value2 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

- countdown: value1 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

 

The problem is..the timer can be

- ANY TYPE 

- one value increasing (or decreasing) from 0(or some non zero value) up to (down to) some non zero value (or zero). <<< Pretty sure this seems to be your issue

- two values (two integers, or two floating point). Both are initialized. Only one is changing every cycle. Every cycle there is calculated difference, and it is converted to other type. At the end, it is converted to string or progress bar width, or arrow angle, or sand, or .... whatever. 

- three, four or even more 

 

Then there are temporary values, that said I looked into your game a bit and it seems scripting might be best for this scenario rather than an engine of any sort.

Well, as I am new to all of this, I have to read what you wrote carefully and try to understand it. Thanks for your help!

Posted (edited)

Well, as I am new to all of this, I have to read what you wrote carefully and try to understand it. Thanks for your help!

Sure. I am gonna take a shower my friend. Will add a note when I am back.

Edit: Back @@steelabood1

Back to this case, I feel like a script should be better as that is what a lot of these timer hacks use is scripts, now do not get me wrong some timer hacks use engines such as cheat engine but it is more-over a script which involves hex editing, javascript knowledge, etc.

Updated by XxGam3Ma2t3rxX

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Disney Solitaire v1.12.0 +2 Mods [ Unlimited Everything ]
      Mod APK Game Name: Disney Solitaire by SuperPlay.
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.superplaystudios.disneysolitairedreams

       

      🤩 Hack Features

      - Unlimited Everything -> Will increase instead of decrease.
      - Free In-App Purchases
      • 0 replies
    • House Flipper Home Design v1.611 +2 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: House Flipper Home Design By PLAYWAY SPOLKA AKCYJNA
      Bundle ID: com.imaginalis.HouseFlipperMobile
      iTunes Store Link: https://apps.apple.com/us/app/house-flipper-home-design/id1517373437
       

      Hack Features:
      - Unlimited Cash -> Exchange Flipcoins for Cash to earn an unlimited amount.
      - Unlimited Flipcoins -> Exchange Flipcoins for Cash to earn an unlimited amount.


      Jailbreak required hack(s): https://iosgods.com/topic/169137-exclusive-house-flipper-home-design-all-versions-2-cheats-unlimited-currencies/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Like
      • 173 replies
    • Royal Match v33625 +10 Mods [ Coins + More ]
      Mod APK Game Name: Royal Match By Dream Games
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.dreamgames.royalmatch&hl=en_GB

       

      🤩 Hack Features

      - Freeze Coins
      - Freeze Lives
      - Freeze Stars
      - Freeze Boosters
      - Freeze Time
      - Freeze Moves
      - Unlock VIP Badges
      - Unlock VIP Name Styles
      - Unlock VIP Frames
      - Auto Win -> Quit the level.
      • 10 replies
    • Avalar: Raid of Shadow v02.86.01 +3 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Avalar: Raid of Shadow By Enigma Publishing Limited
      Bundle ID: com.vtwo.atwo.epl.as
      App Store Link: https://apps.apple.com/us/app/avalar-raid-of-shadow/id6745590551?uo=4

       
       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      • 40 replies
    • Laundry Store Simulator v7.0.15 +10 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Laundry Store Simulator By PT. Selamat Akhir Pekan
      Bundle ID: com.AkhirPekan.LaundrySimulator
      iTunes Store Link: https://apps.apple.com/us/app/laundry-store-simulator/id6739293205?uo=4


      Hack Features:
      - Unlimited Currencies -> Will increase instead of decrease.


      Jailbreak required hack(s): [Mod Menu Hack] Laundry Store Simulator v2.1.5 +1 Cheat [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 15 replies
    • Royal Match v33625 +10 Jailed Cheats [ Coins + More ]
      Modded/Hacked App: Royal Match By Dream Games Teknoloji Anonim Sirketi
      Bundle ID: com.dreamgames.royalmatch
      iTunes Store Link: https://apps.apple.com/us/app/royal-match/id1482155847?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Freeze Coins
      - Freeze Lives
      - Freeze Stars
      - Freeze Boosters
      - Freeze Time
      - Freeze Moves
      - Unlock VIP Badges
      - Unlock VIP Name Styles
      - Unlock VIP Frames
      - Auto Win -> Quit the level.


      Jailbreak required hack(s): [Mod Menu Hack] Royal Match v26455 +11 Cheats [ Unlimited Coins + More ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 454 replies
    • Black Deck - Card Battle CCG v1.35.12 +1 Mod [ Auto Win ]
      Mod APK Game Name: Black Deck - Card Battle CCG by SayGames Ltd
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.inforcegames.blackdeck

       

      🤩 Hack Features

      - Auto Win
      • 0 replies
    • Claw Master – Roguelike Hero v1.0.7 [ +15 Cheats  ] Currency Max
      Modded/Hacked App: Claw Master – Roguelike Hero By AI GAMES FZ LLC
      Bundle ID: hero.claw.master
      App Store Link: https://apps.apple.com/us/app/claw-master-roguelike-hero/id6755685940?uo=4

      🤩 Hack Features

      - Auto ADS OFF
      - Unlimited Gems
      - Unlimited Coins
      - Unlimited Energy
      - Unlimited Hero Cards / Easy To Unlock Just 1 Earn
      - Unlimited Dungeon Ticket
      - Unlimited Tower Ticket
      - Unlimited Relics Keys
      - Unlimited Battle Red Star
      - Unlimited Battle Yellow Stars
      - Unlimited Luck Balls
      - Unlimited Reroll Dice
      - Unlimited Resurrection Stone
      - Unlimited Shuffle Coins
      - DMG
      • 0 replies
    • Claw Master – Roguelike Hero v1.0.7 [ +15 Jailed ] Currency Max
      Modded/Hacked App: Claw Master – Roguelike Hero By AI GAMES FZ LLC
      Bundle ID: hero.claw.master
      App Store Link: https://apps.apple.com/us/app/claw-master-roguelike-hero/id6755685940?uo=4

      🤩 Hack Features

      - Auto ADS OFF
      - Unlimited Gems
      - Unlimited Coins
      - Unlimited Energy
      - Unlimited Hero Cards / Easy To Unlock Just 1 Earn
      - Unlimited Dungeon Ticket
      - Unlimited Tower Ticket
      - Unlimited Relics Keys
      - Unlimited Battle Red Star
      - Unlimited Battle Yellow Stars
      - Unlimited Luck Balls
      - Unlimited Reroll Dice
      - Unlimited Resurrection Stone
      - Unlimited Shuffle Coins
      - DMG
      • 0 replies
    • Travel Town - Merge Adventure v2.12.1402 Jailed Cheats +1
      Modded/Hacked App: Travel Town - Merge Adventure By Magmatic Games Ltd
      Bundle ID: io.randomco.travel
      iTunes Store Link: https://apps.apple.com/us/app/travel-town-merge-adventure/id1521236603?uo=4


      Hack Features:
      - Infinite Currencies


      iOS Hack Download Link: https://iosgods.com/topic/148953-travel-town-merge-adventure-v212287-jailed-cheats-1/
      • 886 replies
    • Subway Surfers v3.57.1 +8 Mods [ Unlimited Currencies ]
      Mod APK Game Name: Subway Surfers by SYBO Games
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.kiloo.subwaysurf

       

      🤩 Hack Features

      - Currency Modifier -> Earn some.
      - Unlimited Currencies -> Will increase instead of decrease.
      - Freeze Currencies
      - Free In-App Purchases
      - All Characters Unlocked
      - All Boards Unlocked
      - God Mode
      - No Stumble

      Will add more soon.
      • 1 reply
    • Dragonbound Knight v1.0 [ +2 Jailed ] Currency Max
      Modded/Hacked App: Dragonbound Knight By Kuo Hsiung Chiu
      Bundle ID: com.kunio.dragonboundknight
      App Store Link: https://apps.apple.com/us/app/dragonbound-knight/id6757808912?uo=4

      🤩 Hack Features

      - Unlimited Gems
      - Unlimited Coins
      • 0 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines