Jump to content

 Something great is coming! 🤖

Stay tuned for the big reveal happening here on iOSGods on the 20th of February!

The countdown has finished!

16 posts in this topic

Recommended Posts

Posted

Hey guys,

 

Well, as some of you might know, I am totally noob in modding. So please bear with me..

 

I am trying to stop a timer in a game. However, I do not know how to I find it. Please keep in mind that strings method does not work because I cannot find anything related.

 

My question is, is there a method to do this using GDB + IDA pro ? Or, is there another method to do this?

 

Thanks...

Posted (edited)

First, start the game with the timer counting down then pause. Go into whatever game editor and search for all value types. Many different games store many different timers as floats, 2 bytes, 4 bytes, or 8 bytes. Then, search for an unknown initial value. After you find your (many) results, unpause the game, allow the timer to decrease, and go into your game editor of choice and scan for a decreased value. If it is possible to add time in the game, you could then search for an increased value to greatly narrow the results. This should, lead you to the address that controls the timer. From there, you could either freeze the value or nop the code that decreases it. 

Edit: Be back in an hour or two  :yes: 

Edit2: Back!

Updated by XxGam3Ma2t3rxX
Posted

First, start the game with the timer counting down then pause. Go into whatever game editor and search for all value types. Many different games store many different timers as floats, 2 bytes, 4 bytes, or 8 bytes. Then, search for an unknown initial value. After you find your (many) results, unpause the game, allow the timer to decrease, and go into your game editor of choice and scan for a decreased value. If it is possible to add time in the game, you could then search for an increased value to greatly narrow the results. This should, lead you to the address that controls the timer. From there, you could either freeze the value or nop the code that decreases it. 

Edit: Be back in an hour or two  :yes: 

I found it I will try to nop it and get back to u.

Posted (edited)

@@steelabood1

Oh this is also important as well!

Time is stored in two ways and two types. 

The first type is a float or double representing seconds. 
When searching this method, always search a range between plus/minus one of the display time. 
So for example > 5:43, you want to search between 342 and 344

The second type is a 4-byte or 8-byte representing milliseconds. 
Similarly, you want to search a range of values. 
So for example > 5:43, you want to search between 342000 and 344000

In addition to these types, games don't always store the value as total time left. 
Sometimes, they use total elapsed time and count up from zero. 
So if the game starts at 10:00, when it reaches 5:43, you want to search ranges around 4:17
Increase that range to 3 seconds just in case buddy ;).


Well, nopping the instruction does not work. When I nop it, in gdb I receive a lot of illegal instructions when I try to continue the game.

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle. However I believe the timer is not server sided until you finish that puzzle match and then the data you just got from completing that round is transferred to the server. Everything else on that game such as their gem system aka diamonds would not be hackable. Coins can be with scripts that multiply them.

Updated by XxGam3Ma2t3rxX
Posted (edited)

@@steelabood1

Oh this is also important as well!

Time is stored in two ways and two types. 

 

The first type is a float or double representing seconds. 

When searching this method, always search a range between plus/minus one of the display time. 

So for example > 5:43, you want to search between 342 and 344

 

The second type is a 4-byte or 8-byte representing milliseconds. 

Similarly, you want to search a range of values. 

So for example > 5:43, you want to search between 342000 and 344000

 

In addition to these types, games don't always store the value as total time left. 

Sometimes, they use total elapsed time and count up from zero. 

So if the game starts at 10:00, when it reaches 5:43, you want to search ranges around 4:17

Increase that range to 3 seconds just in case buddy ;).

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle.

Yeah I found time address using seconds and it was DW. I found two addresses. one leads me to an instruction and the other leads me to another instruction in the same subroutine. I basically want to speed up the timer or decrease the "time left" until the thing happens. I do not know how to go about that.

@@steelabood1

Illegal instructions? As in it does not let you continue?

Edit: What game are you trying to do this on? If it is server-sided this will not work most of the time. However sometimes you can slip it in and freeze the timer for games such as pokemon shuffle. However I believe the timer is not server sided until you finish that puzzle match and then the data you just got from completing that round is transferred to the server. Everything else on that game such as their gem system aka diamonds would not be hackable. Coins can be with scripts that multiply them.

I am trying to hack Rodeo Stampede, and I do not think it is server sided because I was able to hack the coins + play offline.

Updated by steelabood1
Posted (edited)

Yeah I found time address using seconds and it was DW. I found two addresses. one leads me to an instruction and the other leads me to another instruction in the same subroutine. I basically want to speed up the timer or decrease the "time left" until the thing happens. I do not know how to go about that.

I am trying to hack Rodeo Stampede, and I do not think it is server sided because I was able to hack the coins + play offline.

Your stumping me...The timer could be a different byte value haha.

However considering iGG or iGameGuardian is the same thing as cheat engine maybe this example can help you out some.

The assasins creed series was built like this for example since many failed to adjust the timers for the series

Countdown and stopwatch timers for this game are built this way: 

Two 8byte integers. One second is 30000

 

While initializing

- stopwatch: value1 = systemtime, value2 = systemtime 

- countdown: value1 = systemtime, value2 = systemtime + 30000*startingTimerValueInSeconds 

 

For "stopwatch" you see 00:00.00 on screen. For "countdown" you see 00:45.00 on screen (example). 

 

Every cycle

- stopwatch: value2 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

- countdown: value1 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

 

The problem is..the timer can be

- ANY TYPE 

- one value increasing (or decreasing) from 0(or some non zero value) up to (down to) some non zero value (or zero). <<< Pretty sure this seems to be your issue

- two values (two integers, or two floating point). Both are initialized. Only one is changing every cycle. Every cycle there is calculated difference, and it is converted to other type. At the end, it is converted to string or progress bar width, or arrow angle, or sand, or .... whatever. 

- three, four or even more 

 

Then there are temporary values, that said I looked into your game a bit and it seems scripting might be best for this scenario rather than an engine of any sort.

Updated by XxGam3Ma2t3rxX
Posted

Your stumping me...The timer could be a different byte value haha.

However considering iGG or iGameGuardian is the same thing as cheat engine maybe this example can help you out some.

The assasins creed series was built like this for example since many failed to adjust the timers for the series

Countdown and stopwatch timers for this game are built this way: 

Two 8byte integers. One second is 30000

 

While initializing

- stopwatch: value1 = systemtime, value2 = systemtime 

- countdown: value1 = systemtime, value2 = systemtime + 30000*startingTimerValueInSeconds 

 

For "stopwatch" you see 00:00.00 on screen. For "countdown" you see 00:45.00 on screen (example). 

 

Every cycle

- stopwatch: value2 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

- countdown: value1 = systemtime, onscreenstring = converttohumanreadabletime( (value2 - value1)/30000 ) 

 

The problem is..the timer can be

- ANY TYPE 

- one value increasing (or decreasing) from 0(or some non zero value) up to (down to) some non zero value (or zero). <<< Pretty sure this seems to be your issue

- two values (two integers, or two floating point). Both are initialized. Only one is changing every cycle. Every cycle there is calculated difference, and it is converted to other type. At the end, it is converted to string or progress bar width, or arrow angle, or sand, or .... whatever. 

- three, four or even more 

 

Then there are temporary values, that said I looked into your game a bit and it seems scripting might be best for this scenario rather than an engine of any sort.

Well, as I am new to all of this, I have to read what you wrote carefully and try to understand it. Thanks for your help!

Posted (edited)

Well, as I am new to all of this, I have to read what you wrote carefully and try to understand it. Thanks for your help!

Sure. I am gonna take a shower my friend. Will add a note when I am back.

Edit: Back @@steelabood1

Back to this case, I feel like a script should be better as that is what a lot of these timer hacks use is scripts, now do not get me wrong some timer hacks use engines such as cheat engine but it is more-over a script which involves hex editing, javascript knowledge, etc.

Updated by XxGam3Ma2t3rxX

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Clash of Realms: Battle Decks v1.6.4 [ +4 Cheats ] Currency Max
      Modded/Hacked App: Clash of Realms: Battle Decks By HONGKONG FANGQU NETWORK CO., LIMITED
      Bundle ID: com.fanqu.b8
      App Store Link: https://apps.apple.com/us/app/clash-of-realms-battle-decks/id6749603720?uo=4

      🤩 Hack Features

      - Avatar Frame & Decor Unlocked
      - Battle Pass Active
      - Currency Freeze
      :::: VIP ::::
      - Unlimited Currency
      • 2 replies
    • Clash of Realms: Battle Decks v1.6.4 [ +4 Jailed ] Currency Max
      Modded/Hacked App: Clash of Realms: Battle Decks By HONGKONG FANGQU NETWORK CO., LIMITED
      Bundle ID: com.fanqu.b8
      App Store Link: https://apps.apple.com/us/app/clash-of-realms-battle-decks/id6749603720?uo=4

      🤩 Hack Features

      - Avatar Frame & Decor Unlocked
      - Battle Pass Active
      - Currency Freeze
      :::: VIP ::::
      - Unlimited Currency
        • Agree
      • 2 replies
    • HEAVENHELLS: Anime Squad RPG v1.0.020379 +6 Jailed Cheats [ Auto Win ]
      Modded/Hacked App: HEAVENHELLS: Anime Squad RPG By Clover Games Corp.
      Bundle ID: com.clovergames.avalonclient
      App Store Link: https://apps.apple.com/us/app/heavenhells-anime-squad-rpg/id6755996889?uo=4

       

      🤩 Hack Features

      - God Mode
      - No Skill Cooldown
      - No Skill Cost

      VIP
      - Auto Win
        • Winner
        • Like
      • 12 replies
    • Grimguard Tactics: Fantasy RPG v1.23.7 +3 Jailed Cheats [ Auto Win ]
      Modded/Hacked App: Grimguard Tactics: Fantasy RPG By Outerdawn Limited
      Bundle ID: com.outerdawn.grimguard
      iTunes Store Link: https://apps.apple.com/us/app/grimguard-tactics-fantasy-rpg/id1496893856?uo=4


      Hack Features:
      - Auto Win
      - Unlimited Daily Rewards
      - No Stamina Cost


      Jailbreak required hack(s): [Mod Menu Hack] Grimguard Tactics: Fantasy RPG v1.1.10 +3 Cheats [ Auto Win ] - ViP Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Agree
        • Winner
        • Like
      • 152 replies
    • Coop TD v1.4.22 +3 Jailed Cheats [ Damage + More ]
      Modded/Hacked App: Coop TD By Supermagic Inc.
      Bundle ID: com.supermagic.ios.cooptd
      iTunes Store Link: https://apps.apple.com/us/app/coop-td/id6503702666?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Unlimited In-Game Gold
      - Unlimited In-Game Main Stones
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 99 replies
    • Greatest Estate Dev: Squad TD v1.0.4 +4 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Greatest Estate Dev: Squad TD By DETAIL GAMES Inc.
      Bundle ID: com.detailgames.tged.ios
      App Store Link: https://apps.apple.com/us/app/greatest-estate-dev-squad-td/id6757594307?uo=4

       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - Unlimited In-Game Currencies
        • Winner
        • Like
      • 5 replies
    • Slime Castle - Idle TD v2.9.1 +8 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Slime Castle - Idle TD By AZUR INTERACTIVE GAMES LIMITED
      Bundle ID: com.redtailworks.slimetd
      iTunes Store Link: https://apps.apple.com/us/app/slime-castle-idle-td/id6480410032?uo=4


      Hack Features:
      - Unlimited Coins -> Will increase instead of decrease.
      - Unlimited Diamonds -> Will increase instead of decrease.
      - Unlimited Silver -> Will increase instead of decrease.
      - God Mode
      - x5 Speed Unlocked
      - No Ads


      Jailbreak required hack(s): [Mod Menu Hack] Slime Castle - Idle TD v0.9.2 +6 Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 260 replies
    • Slime Castle - Idle TD Game v2.9.1 +8 Mods [ Damage & Defence ]
      Mod APK Game Name: Slime Castle - Idle TD Game
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.redtailworks.slimetd

       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode 
      - Unlimited Coins -> Will increase instead of decrease.
      - Unlimited Diamonds -> Will increase instead of decrease.
      - Unlimited Silver -> Will increase instead of decrease.
      -- x5 Speed Unlocked
      -- No Ads
        • Agree
        • Winner
        • Like
      • 5 replies
    • Merge 2 Survive: Zombie Game v1.37.0 +3 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Merge 2 Survive: Zombie Game By Pixodust Aplicativos LTDA
      Bundle ID: com.pixodust.games.merge.survive.puzzle.game
      iTunes Store Link: https://apps.apple.com/us/app/merge-2-survive-zombie-game/id6468487156?uo=4


      Hack Features:
      - Unlimited Coins
      - Unlimited Diamonds
      - Unlimited Energy


      Jailbreak required hack(s): [Mod Menu Hack] Merge 2 Survive: Zombie Game v1.0.3 +3 Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Thanks
        • Winner
        • Like
      • 37 replies
    • OnceWorld v1.5.0 +2 Jailed Cheats [ Damage + More ]
      Modded/Hacked App: OnceWorld By PONIX LLC
      Bundle ID: work.ponix.onceworld
      App Store Link: https://apps.apple.com/us/app/onceworld/id6753948618?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - God Mode
        • Informative
        • Agree
        • Thanks
        • Like
      • 67 replies
    • OnceWorld v1.5.0 +2 Mods [ Damage + More ]
      Mod APK Game Name: OnceWorld
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=work.ponix.onceworld

       

      🤩 Hack Features

      - Damage Multiplier
      - God Mode
        • Like
      • 6 replies
    • Mob Control v3.12.2 +7 Mods [ Unlimited Currencies ]
      Mod APK Game Name: Mob Control
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.vincentb.MobControl

       

      🤩 Hack Features

      - Unlimited Coins -> Will increase instead of decrease.
      - Unlimited Skip'Its -> Will increase instead of decrease.
      - Unlimited Stars -> Earn some.
      - Unlimited Bricks
      - Unlimited Earnt Bricks
      - Unlimited Cards -> Will increase instead of decrease.
      - No Card Requirement
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 9 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines