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Posted

i want to hack the strength i found the offsets

 ADD             R1, PC, R1 ; "m_Strength"

what can i do to them so that whenever i train instead of giving me 1 point it gives loads

i also found another one i dont know what it does but it is associated with strength aswell

 MOV             R8, #(aFloat_1 - 0x14F68D0) ; "float"

 

 

 ADD             R8, PC, R8 ; "float

Posted

How would I know? Scroll up or down for a branch, then test them.

  MOV             R1, #(:lower16:(aM_strength - 0x14F68CC)) ; "m_Strength"

is this an offset

the whole function

 

__text:014F68B0                 MOV             R1, #(:lower16:(aM_strength - 0x14F68CC)) ; "m_Strength"
__text:014F68B4                 ADD             R3, R5, #8
__text:014F68B8                 MOVT            R1, #(:upper16:(aM_strength - 0x14F68CC)) ; "m_Strength"
__text:014F68BC                 MOV             R8, #(aFloat_1 - 0x14F68D0) ; "float"
__text:014F68C4                 ADD             R1, PC, R1 ; "m_Strength"
__text:014F68C8                 ADD             R8, PC, R8 ; "float"
__text:014F68CC                 MOV             R0, R4
__text:014F68D0                 STR             R6, [sP,#0x18+var_18]
__text:014F68D4                 MOV             R2, R8

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