Jump to content

 Something great is coming! 🤖

Stay tuned for the big reveal happening here on iOSGods on the 20th of February!

The countdown has finished!

How to call the function? (iOS jailbreak)


Go to solution Solved by Saitama,

10 posts in this topic

Recommended Posts

Posted

Hi I'm trying to call a function in the game Hide N Seek : Mini Games.

Here is my code, (I just need to call any function):

function dump:

//RVA: 0x11FE288 Offset: 0x11FE288 VA: 0x11FE288
   private void Update() { }


#include <unistd.h>
#include <dispatch/dispatch.h>
#include <mach-o/dyld.h>

uintptr_t getExecAddr(uintptr_t addr)
{
 const struct mach_header* header = _dyld_get_image_header(341); // this is the library index, it's so big because I'm              using a debugger so far.
 if (header == NULL){return 0;}

 uintptr_t libLoadAddr = (uintptr_t)header;
 uintptr_t exec_addr = libLoadAddr + addr;

 return exec_addr;
}

void (*Update)();

%ctor { 

 dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{

  sleep(15); // wait for all libraries to load

  Update = (void(*)())getExecAddr(0x11FE288);

  Update();

 });
 
}

The game crashes when the moment comes to call the function. What am I doing wrong? :(

Posted

Keep It Simple - using this one


u dont need header index etc
u need library name
 

[menu setFrameworkName:"UnityFramework"];


next is

void (*Update)(void *inst) = (void(*)(void *))getRealOffset(0x11FE288);

and call of this is

Update(inst);


Why inst?
Because its not static function - and this function is called from some class
*inst is a class that has this function and the first arg is for call

  • Informative 1
Posted

Thanks for the answer! but i did not understand where to call the function, if this is done in the same place where the pointer is declared, the compiler will gile the error "use of undeclared identifier 'inst'' for Update(inst);

Posted
20 hours ago, nngot44 said:

Thanks for the answer! but i did not understand where to call the function, if this is done in the same place where the pointer is declared, the compiler will gile the error "use of undeclared identifier 'inst'' for Update(inst);

because u dont declare this variable and dont get the pointer of object created by this class

also dont know why u need to call exact this function 
in Unity games this function basically called automatically each frame (if the class inherits MonoBehaviour class)
 

  • Solution
Posted (edited)

the main logic is
var someClass = new SomeClass(); //or other c# initialisation 
someClass.SomeMethod();

SomeMethod() cant be called from no where

Example #1

public class SomeClass : MonoBehaviour 
{
	// Fields
	...

	// Properties
	...

	// Methods
	...
	// RVA: 0x100400 Offset: 0x100400 VA: 0x100400
	public static SomeClass get_Instance() { }

	// RVA: 0x100500 Offset: 0x100500 VA: 0x100500
	public void SomeMethod() // address 0x100500

	// RVA: 0x100600 Offset: 0x100600 VA: 0x100600
	public static void SomeStaticMethod() // address 0x100600
	...
}

 

void* (*SomeClass$$get_Instance)() = (void(*)())getRealOffset(0x100400);
void (*SomeClass$$SomeMethod)(void *SomeClass) = (void(*)(void *))getRealOffset(0x100500);

void* SomeClassInstance = SomeClass$$get_Instance();
SomeClass$$SomeMethod(SomeClassInstance);

 

void (*SomeClass$$SomeStaticMethod)() = (void(*)())getRealOffset(0x100600);

SomeClass$$SomeStaticMethod();

Example #2

public class SomeOtherClass : MonoBehaviour 
{
	// Fields
	...

	// Properties
	...

	// Methods
	...
	// RVA: 0x100300 Offset: 0x100300 VA: 0x100300
	public void InitWithSomeClass(SomeClass someClassInstance) { }
	...
}

 

void* SomeClassInstance = NULL;
void (*SomeOtherClass$$InitWithSomeClass_original)(void *SomeOtherClassInstance, void* someClassInstance);
void _SomeOtherClass$$InitWithSomeClass_hook(void *SomeOtherClassInstance, void* someClassInstance) 
{
	SomeClassInstance = someClassInstance;
	SomeOtherClass$$InitWithSomeClass_original(SomeOtherClassInstance, someClassInstance);
}

HOOK(0x100300, _SomeOtherClass$$InitWithSomeClass_hook, SomeOtherClass$$InitWithSomeClass_original);

 

Updated by Saitama
  • Winner 1
Posted (edited)

Example #3

public class SomeThirdClass : MonoBehaviour 
{
	// Fields
	...
	public SomeClass SomeClassField // 0x100
	...

	// Properties
	...

	// Methods
	...
	// RVA: 0x100200 Offset: 0x100200 VA: 0x100200
	public void Update() { }
	...
}

 

void* SomeClassInstance = NULL;
void (*SomeThirdClass$$Update_original)(void *SomeThirdClassInstance);
void _SomeThirdClass$$Update_hook(void *SomeThirdClassInstance) 
{
	void* someClassInstance = *(void **)((uint64_t)SomeThirdClassInstance + 0x100);
	if(someClassInstance != NULL)
    {
		SomeClassInstance = someClassInstance;
    }
	SomeThirdClass$$Update_hook(SomeThirdClassInstance);
}

HOOK(0x100200, _SomeThirdClass$$Update_hook, SomeThirdClass$$Update_original);

 

 

Updated by Saitama
  • Winner 1
Posted

Thanks for these examples, I'm new and still learning how to make dylib libraries for games. I tried to call the Update function because I thought it would be the easiest to call :)

Posted (edited)

I used your advice and wrote this code (i hope my method returns the correct address) :

#include <unistd.h>
#include <dispatch/dispatch.h>
#include <mach-o/dyld.h>

uintptr_t getExecAddr(uintptr_t addr)
{
    const struct mach_header* header = _dyld_get_image_header(341);
    if (header == NULL){return 0;}

    uintptr_t libLoadAddr = (uintptr_t)header;
    uintptr_t exec_addr = libLoadAddr + addr;

    return exec_addr;
}

%ctor 
{

	dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{

		sleep(150);

		void* (*VELights$$get_Instance)() = (void* (*)())getExecAddr(0x12FD104);
		void (*VELights$$ResetMainSunLightAngle)(void *VELights) = (void(*)(void *))getExecAddr(0x12FD4B8);

		void* VELightsInstance = VELights$$get_Instance();
		VELights$$ResetMainSunLightAngle(VELightsInstance);
		
	});	

}	

 

In the debugger, I always get rather strange errors, for example, from the libobjc.A.dylib'objc_retain library. 

I thought it would be easier for me if it was possible to disable ASLR for this game. Is it possible to do this on iOS 13?

 

Updated by nngot44
Posted

basically start from doing some easier things
for example change values from 
public int get_someGold();
and setter
public void set_someGold(int goldVal);

its will be easier to understand that call some function

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Narin Secrets of Dwarvenia v1.0.1 [ +3 Cheats ] Currency Max
      Modded/Hacked App: Narin By 1DER Entertainment s.r.o
      Bundle ID: com.OsOs.Narin
      App Store Link: https://apps.apple.com/us/app/narin/id6754609794?uo=4

      🤩 Hack Features

      - Unlimited Gems
      - Unlimited Gold
      - Unlimited Inventory Items
      • 5 replies
    • Narin Secrets of Dwarvenia v1.0.1 [ +3 Jailed ] Currency Max
      Modded/Hacked App: Narin By 1DER Entertainment s.r.o
      Bundle ID: com.OsOs.Narin
      App Store Link: https://apps.apple.com/us/app/narin/id6754609794?uo=4

      🤩 Hack Features

      - Unlimited Gems
      - Unlimited Gold
      - Unlimited Inventory Items
      • 2 replies
    • Chef & Friends: Cooking Game Cheats v1.41.1 +1
      Modded/Hacked App: Chef & Friends: Cooking Game By MYTONA Ltd.
      Bundle ID: com.mytona.cheftales
      iTunes Store Link: https://apps.apple.com/us/app/chef-friends-cooking-game/id1586951898?uo=4


      Hack Features:
      - Infinite Currencies (Hats, Coins, Gems)

      NOTE: May bug out the game so better try on your throw away account first 


      iOS Hack Download Link: https://iosgods.com/topic/178904-chef-friends-cooking-game-cheats-v141-1/
      • 41 replies
    • Angry Birds Dream Blast Cheats v1.102.0 +3
      Modded/Hacked App: Angry Birds Dream Blast By Rovio Entertainment Oyj
      Bundle ID: com.rovio.dream
      iTunes Store Link: https://apps.apple.com/us/app/angry-birds-dream-blast/id1432579280?uo=4


      Hack Features:
      - Infinite Moves
      - Infinite Lives
      - Infinite Boosters


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/topic/149687-angry-birds-dream-blast-v1340-jailed-cheats-3/


      iOS Hack Download Link: https://iosgods.com/topic/149684-angry-birds-dream-blast-cheats-all-versions-3/
      • 119 replies
    • Kick The Buddy v2.3.0 Jailed Cheats +5
      Modded/Hacked App: Kick the Buddy By Playgendary Limited
      Bundle ID: com.chillfleet.buddy
      iTunes Store Link: https://apps.apple.com/us/app/kick-the-buddy/id1278869953?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Infinite Golds (Spend some/ Get some)
      - Infinite Bucks (Spend some/ Get some)
      - All Items Owned
      - No Ads
      - Premium

       

      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/84162-kick-the-buddy-v1224-jailed-cheats-5/
      • 325 replies
    • My Talking Tom Friends v26.1.1 Jailed Cheats +2
      Modded/Hacked App: My Talking Tom Friends by Outfit7 Limited
      Bundle ID: com.outfit7.mytalkingtomfriends
      iTunes Store Link: https://apps.apple.com/us/app/my-talking-tom-friends/id1473424857?uo=4&at=1010lce4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Cydia Impactor.
      - A Computer Running Windows/Mac/Linux.


      Hack Features:
      - Infinite Coin
      - No Ads


      iOS Hack Download Link: https://iosgods.com/topic/128377-my-talking-tom-friends-v2611-jailed-cheats-2/
      • 130 replies
    • Deep Rock Galactic: Survivor v1.0.12 Jailed Cheats +5
      Modded/Hacked App: Deep Rock Galactic: Survivor By Ghost Ship Publishing ApS
      Bundle ID: com.ghostshippublishing.deeprockgalacticsurvivor
      App Store Link: https://apps.apple.com/us/app/deep-rock-galactic-survivor/id6742194903?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - God Mode
      - Multiply Attack
      - Weak Enemies
      - Free Store
      - PREMIUM

       

      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/202065-deep-rock-galactic-survivor-v103-jailed-cheats-5/
      • 45 replies
    • Dead Ahead: Zombie Warfare v4.3.2 Jailed Cheats +5
      Modded/Hacked App: Dead Ahead: Zombie Warfare By ABE Entertainment Limited
      Bundle ID: com.mobirate.DeadAheadTactics
      iTunes Store Link: https://apps.apple.com/us/app/dead-ahead-zombie-warfare/id1017311881?uo=4


      Hack Features:
      - Infinite Fuels
      - Infinite Mana
      - Instant Warrior Spawn (Show timer, but work)
      - Freeze Coin
      - Freeze Fuel


      Hack Download Link: https://iosgods.com/topic/76016-dead-ahead-zombie-warfare-v371-jailed-cheats-5/
      • 738 replies
    • [Puzzles & Dragons JP] パズル&ドラゴンズ v23.0.0 Jailed Cheats +2
      Modded/Hacked App: パズル&ドラゴンズ By GungHo Online Entertainment, INC.
      Bundle ID: jp.gungho.pad
      iTunes Store Link: https://apps.apple.com/jp/app/%E3%83%91%E3%82%BA%E3%83%AB-%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%BA/id493470467?uo=4


      Hack Features:
      - God Mode
      - One Hit Kill


      Jailbreak required hack(s): https://iosgods.com/topic/133984-puzzle-dragons-japan-english-cheats-all-versions-3/


      iOS Hack Download Link: https://iosgods.com/topic/135539-puzzles-dragons-jp-%E3%83%91%E3%82%BA%E3%83%AB%EF%BC%86%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%BA-v1852-jailed-cheats-2/
      • 428 replies
    • BitLife - Life Simulator Cheats v3.23.1 +2
      Modded/Hacked App: BitLife - Life Simulator by Candywriter, LLC
      Bundle ID: com.wtfapps.apollo16
      iTunes Store Link: https://apps.apple.com/us/app/bitlife-life-simulator/id1374403536?uo=4&at=1010lce4


      Hack Features:
      - Infinite Cash
      - Free Bitizen Purchase (Press Cancle) - Work for All Versions


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/topic/84167-arm64-bitlife-life-simulator-v1412-jailed-cheats-2/


      Hack Download Link: https://iosgods.com/topic/84223-arm64-bitlife-life-simulator-cheats-all-versions-2/
      • 3,969 replies
    • The Seven Deadly Sins v2.96.0 Jailed Cheats +5
      Modded/Hacked App: The Seven Deadly Sins By Netmarble Corporation
      Bundle ID: com.netmarble.nanagb
      App Store Link: https://apps.apple.com/us/app/the-seven-deadly-sins/id1475440231?uo=4

       


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - God Mode
      - One Hit Kill
      - Multiply Attack
      - Multiply Defense
      - Auto Win
      - Make Enemies God Mode for some quests



      iOS Hack Download IPA Link: https://iosgods.com/topic/185121-the-seven-deadly-sins-v2920-jailed-cheats-5/
        • Like
      • 302 replies
    • Bounce Defense : Brick Breaker v1.0.00 [ +5 Jailed ] Currency Freeze
      Modded/Hacked App: Bounce Defense : Brick Breaker By cookapps
      Bundle ID: com.cookapps.bouncedefense
      App Store Link: https://apps.apple.com/us/app/bounce-defense-brick-breaker/id6757737431?uo=4

      🤩 Hack Features

      - Gems Freeze / Increase Instead OF Decrease 
      - Coins Freeze / Increase Instead OF Decrease 
      - Energy Freeze / Increase Instead OF Decrease 
      - Energy 0 / Play Unlimited
      - Chest Buy Free
      • 0 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines