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how do you find damages inotia plus in the binary when you use ida


Go to solution Solved by 0xSolana,

7 posts in this topic

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Posted
7 minutes ago, ꞋꞌꞋꞌꞋꞌꞋꞌ said:

Here is a guide that may help you

 

 

one more question is inotia plus dis the right binary?

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Posted
2 minutes ago, Kobina said:

one more question is inotia plus dis the right binary?

Idk i never played the game, check if there is a directory named Frameworks/UnityFramework or something like this, 

if there this mean that the real binary is UnityFramework (so use this on iDA)

of not, it's the default binary file on the .app

Posted
Just now, ꞋꞌꞋꞌꞋꞌꞋꞌ said:

Idk i never played the game, check if there is a directory named Frameworks/UnityFramework or something like this, 

if there this mean that the real binary is UnityFramework (so use this on iDA)

of not, it's the default binary file on the .app

okay thanks sorry but i have one more question can you use the unity framework with the script in ida and test the offset using the hex editor?

Posted
11 minutes ago, Kobina said:

okay thanks sorry but i have one more question can you use the unity framework with the script in ida and test the offset using the hex editor?

you can load the ida.py script or whatever python script to get class names and func names yeah, and yeah you can patch with any hex editor but a better way would be using iGameGod and Live Offset Patcher tool in the settings 

Posted
1 minute ago, ꞋꞌꞋꞌꞋꞌꞋꞌ said:

you can load the ida.py script or whatever python script to get class names and func names yeah, and yeah you can patch with any hex editor but a better way would be using iGameGod and Live Offset Patcher tool in the settings 

ok thanks 

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