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Ted2 Mod Menu Not Appearing...


Go to solution Solved by Wavyy,

3 posts in this topic

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Posted

I have just finished creating my menu using Ted's template but after installing the .deb I am not seeing it after loading the game(Combat Master).  Im using iPhoneOS11.4.sdk

It uses UnityFramework so of course I have already done this

[menu setFrameworkName:"UnityFramework"];  in Tweak.xm.

Also tried changing this : 

const char *frameworkName = "UnityFramework";  in Menu.mm.

Is there something I'm missing? wanted to see if it was my code was the problem, so I compiled Ted's template and it still wouldn't show anything. But after installing an old menu from this site it loaded just fine.

Is there a way to specify what app the menu injects into? Here's what my control file looks like:

Package: com.iosg.combatmaster
Name: Af***gmenu
Depends: mobilesubstrate
Version: 0.6.154
Architecture: iphoneos-arm
Description: combat gods mod menu
Maintainer: @Eternal Mods
Author: @Blu
Section: Tweaks

Also tried changing the timer in Tweak.xm to 25-1000 but didn't notice any changes.

just gonna put this here because im not sure what it does and would love an explanation lmao :

after-install::
    install.exec "killall -9 com.AlfaBravo.CombatMaster || :"

 

I believe I am truly losing my mind at this point so if anyone has any idea whats going on please help me out...im so close.
 

Posted
57 minutes ago, Wavyy said:

update : my dumba** forgot to change the plist. smh

This was exactly what I was going to wonder! Make sure your bundle ID is correct in the theos project. :)

  • Haha 1

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