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Posted (edited)

Hey, i'm making a save-editor in my free time. For now, it can only read your inventory (armour, weapons, gold, scrolls, diamonds, barrel and etc..).

It will work by inputing the "com.cobby.lonelysurvivor.plist" file in the software.

Sneak peek:

Inventory.png

*If i'm inflicting some rule, i'm sorry. First post.

 

If you have a file editor, you can edit it by yourself.

1) Go to the file location (var/mobile/Containers/Data/Application/Lonely Survivor/Library/Preferences/com.cobby.lonelysurvivor.plist)

2) Find the key "GAME_DATA".

3) To edit simple itens, go to "itemData".

<key>GAME_DATA</key>
	<string>{"itemData":{"10":402,"13":8,"23":144,"11":85,"21":84,"35":94,"37":77960,"18":1160,"9":391,"8":4589,"7":396,"6":7,"5":415,"4":197,"3":348534,"2":61070,"1":2685991,"36":745,"1000":102,"43":950,"42":999974,"1001":102,"24":939,"22":92,"12":11},..........
Known ID's:	       
'1':"Coins",
'2':"Diamonds",
'4':"Stamina",
'5':"Weapon Scroll",
'6':"Helmet Scroll",
'7':"Gauntlets Scroll",
'8':"Shield Scroll",
'9':"Cloth Scroll",
'10':"Shoes Scroll",
'11':"Talent Upgrade?",
'12':"Key Normal Treasure Chest",
'13':"Key Epic Treasure Chest",
'21':"Steel barrel",
'22':"Silver barrel",
'23':"Gold barrel",
'24':"Diamond barrel",
'35':"Hero EXP",
'42':"Dice from event",
'1000':"Hero Ruby Ascend Shard",
'1001':"Hero Boney Ascend Shard",
'1002':"Hero Lv Bu Ascend Shard ?"

4) As for Armour and weapons, the tag is "equipData":

"equipData":{"378":{"lv":1,"eid":378,"id":50404},"654":{"lv":1,"eid":654,"id":50102},"754":{"id":20301,"eid":754,"lv":1},"778":{"id":60502,"eid":778,"lv":1},"678":{"lv":1,"eid":678,"id":50203},
  • the first tag (Ex: "378") is the slot.
  • "lv" is the level of the item.
  • "eid" is the slot (yeah, again).
  • "id" is what determines the type of the item, the variety and the rarity. 

           Ex:{ "378":{"lv":1,"eid":378,"id":50404},.....

                "id": 50404

                5     04     04

  1. The first digit is the type ( 1 is weapon, 2 is helmet, 3 is Gauntlets, 4 is Shield, 5 is Armour, 6 is Shoes)
  2. The second and third is the variety of the item (Agility, lightning)
  3. the last two digits is the rarity (Rare, Legend, Mythic ... etc)
Known rarity:
'01':"Normal",
'02':"Excellent",
'03':"Rare",
'04':"Epic",
'05':"Epic (1)",
'06':"Epic (2)",
'07':"Legendary",
'08':"Legendary (1)",
'09':"Legendary (2)",
'10':"Legendary (3)",
'11':"Mythic",
'12':"Mythic (1)",
'13':"Mythic (2)",
'14':"Mythic (3)"

5) Edit as you like, save and then open the game.

 

Important: As any type of modification, you can be banned.

Updated by kalffman
Additional information
  • Like 1
  • Informative 1
Posted
On 10/2/2022 at 9:15 PM, kalffman said:

Hey, i'm making a save-editor in my free time. For now, it can only read your inventory (armour, weapons, gold, scrolls, diamonds, barrel and etc..).

It will work by inputing the "com.cobby.lonelysurvivor.plist" file in the software.

Sneak peek:

Inventory.png

*If i'm inflicting some rule, i'm sorry. First post.

 

If you have a file editor, you can edit it by yourself.

1) Go to the file location (var/mobile/Containers/Data/Application/Lonely Survivor/Library/Preferences/com.cobby.lonelysurvivor.plist)

2) Find the key "GAME_DATA".

3) To edit simple itens, go to "itemData".

<key>GAME_DATA</key>
	<string>{"itemData":{"10":402,"13":8,"23":144,"11":85,"21":84,"35":94,"37":77960,"18":1160,"9":391,"8":4589,"7":396,"6":7,"5":415,"4":197,"3":348534,"2":61070,"1":2685991,"36":745,"1000":102,"43":950,"42":999974,"1001":102,"24":939,"22":92,"12":11},..........
Known ID's:	       
'1':"Coins",
'2':"Diamonds",
'4':"Stamina",
'5':"Weapon Scroll",
'6':"Helmet Scroll",
'7':"Gauntlets Scroll",
'8':"Shield Scroll",
'9':"Cloth Scroll",
'10':"Shoes Scroll",
'11':"Talent Upgrade?",
'12':"Key Normal Treasure Chest",
'13':"Key Epic Treasure Chest",
'21':"Steel barrel",
'22':"Silver barrel",
'23':"Gold barrel",
'24':"Diamond barrel",
'35':"Hero EXP",
'42':"Dice from event",
'1000':"Hero Ruby Ascend Shard",
'1001':"Hero Boney Ascend Shard",
'1002':"Hero Lv Bu Ascend Shard ?"

4) As for Armour and weapons, the tag is "equipData":

"equipData":{"378":{"lv":1,"eid":378,"id":50404},"654":{"lv":1,"eid":654,"id":50102},"754":{"id":20301,"eid":754,"lv":1},"778":{"id":60502,"eid":778,"lv":1},"678":{"lv":1,"eid":678,"id":50203},
  • the first tag (Ex: "378") is the slot.
  • "lv" is the level of the item.
  • "eid" is the slot (yeah, again).
  • "id" is what determines the type of the item, the variety and the rarity. 

           Ex:{ "378":{"lv":1,"eid":378,"id":50404},.....

                "id": 50404

                5     04     04

  1. The first digit is the type ( 1 is weapon, 2 is helmet, 3 is Gauntlets, 4 is Shield, 5 is Armour, 6 is Shoes)
  2. The second and third is the variety of the item (Agility, lightning)
  3. the last two digits is the rarity (Rare, Legend, Mythic ... etc)
Known rarity:
'01':"Normal",
'02':"Excellent",
'03':"Rare",
'04':"Epic",
'05':"Epic (1)",
'06':"Epic (2)",
'07':"Legendary",
'08':"Legendary (1)",
'09':"Legendary (2)",
'10':"Legendary (3)",
'11':"Mythic",
'12':"Mythic (1)",
'13':"Mythic (2)",
'14':"Mythic (3)"

5) Edit as you like, save and then open the game.

 

Important: As any type of modification, you can be banned.

How to clip?? Pls

Posted
On 10/2/2022 at 3:15 PM, kalffman said:

Hey, i'm making a save-editor in my free time. For now, it can only read your inventory (armour, weapons, gold, scrolls, diamonds, barrel and etc..).

It will work by inputing the "com.cobby.lonelysurvivor.plist" file in the software.

Sneak peek:

Inventory.png

*If i'm inflicting some rule, i'm sorry. First post.

 

If you have a file editor, you can edit it by yourself.

1) Go to the file location (var/mobile/Containers/Data/Application/Lonely Survivor/Library/Preferences/com.cobby.lonelysurvivor.plist)

2) Find the key "GAME_DATA".

3) To edit simple itens, go to "itemData".

<key>GAME_DATA</key>
	<string>{"itemData":{"10":402,"13":8,"23":144,"11":85,"21":84,"35":94,"37":77960,"18":1160,"9":391,"8":4589,"7":396,"6":7,"5":415,"4":197,"3":348534,"2":61070,"1":2685991,"36":745,"1000":102,"43":950,"42":999974,"1001":102,"24":939,"22":92,"12":11},..........
Known ID's:	       
'1':"Coins",
'2':"Diamonds",
'4':"Stamina",
'5':"Weapon Scroll",
'6':"Helmet Scroll",
'7':"Gauntlets Scroll",
'8':"Shield Scroll",
'9':"Cloth Scroll",
'10':"Shoes Scroll",
'11':"Talent Upgrade?",
'12':"Key Normal Treasure Chest",
'13':"Key Epic Treasure Chest",
'21':"Steel barrel",
'22':"Silver barrel",
'23':"Gold barrel",
'24':"Diamond barrel",
'35':"Hero EXP",
'42':"Dice from event",
'1000':"Hero Ruby Ascend Shard",
'1001':"Hero Boney Ascend Shard",
'1002':"Hero Lv Bu Ascend Shard ?"

4) As for Armour and weapons, the tag is "equipData":

"equipData":{"378":{"lv":1,"eid":378,"id":50404},"654":{"lv":1,"eid":654,"id":50102},"754":{"id":20301,"eid":754,"lv":1},"778":{"id":60502,"eid":778,"lv":1},"678":{"lv":1,"eid":678,"id":50203},
  • the first tag (Ex: "378") is the slot.
  • "lv" is the level of the item.
  • "eid" is the slot (yeah, again).
  • "id" is what determines the type of the item, the variety and the rarity. 

           Ex:{ "378":{"lv":1,"eid":378,"id":50404},.....

                "id": 50404

                5     04     04

  1. The first digit is the type ( 1 is weapon, 2 is helmet, 3 is Gauntlets, 4 is Shield, 5 is Armour, 6 is Shoes)
  2. The second and third is the variety of the item (Agility, lightning)
  3. the last two digits is the rarity (Rare, Legend, Mythic ... etc)
Known rarity:
'01':"Normal",
'02':"Excellent",
'03':"Rare",
'04':"Epic",
'05':"Epic (1)",
'06':"Epic (2)",
'07':"Legendary",
'08':"Legendary (1)",
'09':"Legendary (2)",
'10':"Legendary (3)",
'11':"Mythic",
'12':"Mythic (1)",
'13':"Mythic (2)",
'14':"Mythic (3)"

5) Edit as you like, save and then open the game.

 

Important: As any type of modification, you can be banned.

That's some dope sh!t.

Posted

It used to work in the Japanese version as well.  

However, after the correction update.

it does not accept changes to the plist file, probably because the check for data alteration has become stricter.

I'm trying to find out if there's a workaround, but unfortunately it's not possible yet.  

Let's share our knowledge and do our best.

Posted
On 10/2/2022 at 9:15 PM, kalffman said:

Hey, i'm making a save-editor in my free time. For now, it can only read your inventory (armour, weapons, gold, scrolls, diamonds, barrel and etc..).

It will work by inputing the "com.cobby.lonelysurvivor.plist" file in the software.

Sneak peek:

Inventory.png

*If i'm inflicting some rule, i'm sorry. First post.

 

If you have a file editor, you can edit it by yourself.

1) Go to the file location (var/mobile/Containers/Data/Application/Lonely Survivor/Library/Preferences/com.cobby.lonelysurvivor.plist)

2) Find the key "GAME_DATA".

3) To edit simple itens, go to "itemData".

<key>GAME_DATA</key>
	<string>{"itemData":{"10":402,"13":8,"23":144,"11":85,"21":84,"35":94,"37":77960,"18":1160,"9":391,"8":4589,"7":396,"6":7,"5":415,"4":197,"3":348534,"2":61070,"1":2685991,"36":745,"1000":102,"43":950,"42":999974,"1001":102,"24":939,"22":92,"12":11},..........
Known ID's:	       
'1':"Coins",
'2':"Diamonds",
'4':"Stamina",
'5':"Weapon Scroll",
'6':"Helmet Scroll",
'7':"Gauntlets Scroll",
'8':"Shield Scroll",
'9':"Cloth Scroll",
'10':"Shoes Scroll",
'11':"Talent Upgrade?",
'12':"Key Normal Treasure Chest",
'13':"Key Epic Treasure Chest",
'21':"Steel barrel",
'22':"Silver barrel",
'23':"Gold barrel",
'24':"Diamond barrel",
'35':"Hero EXP",
'42':"Dice from event",
'1000':"Hero Ruby Ascend Shard",
'1001':"Hero Boney Ascend Shard",
'1002':"Hero Lv Bu Ascend Shard ?"

4) As for Armour and weapons, the tag is "equipData":

"equipData":{"378":{"lv":1,"eid":378,"id":50404},"654":{"lv":1,"eid":654,"id":50102},"754":{"id":20301,"eid":754,"lv":1},"778":{"id":60502,"eid":778,"lv":1},"678":{"lv":1,"eid":678,"id":50203},
  • the first tag (Ex: "378") is the slot.
  • "lv" is the level of the item.
  • "eid" is the slot (yeah, again).
  • "id" is what determines the type of the item, the variety and the rarity. 

           Ex:{ "378":{"lv":1,"eid":378,"id":50404},.....

                "id": 50404

                5     04     04

  1. The first digit is the type ( 1 is weapon, 2 is helmet, 3 is Gauntlets, 4 is Shield, 5 is Armour, 6 is Shoes)
  2. The second and third is the variety of the item (Agility, lightning)
  3. the last two digits is the rarity (Rare, Legend, Mythic ... etc)
Known rarity:
'01':"Normal",
'02':"Excellent",
'03':"Rare",
'04':"Epic",
'05':"Epic (1)",
'06':"Epic (2)",
'07':"Legendary",
'08':"Legendary (1)",
'09':"Legendary (2)",
'10':"Legendary (3)",
'11':"Mythic",
'12':"Mythic (1)",
'13':"Mythic (2)",
'14':"Mythic (3)"

5) Edit as you like, save and then open the game.

 

Important: As any type of modification, you can be banned.

 

Do you have any way to make it works with the current version? When I restore the game data it always detect as new account and won't use the restored (modified file).

Posted
On 10/9/2022 at 4:29 PM, rakana said:

It used to work in the Japanese version as well.  

However, after the correction update.

it does not accept changes to the plist file, probably because the check for data alteration has become stricter.

I'm trying to find out if there's a workaround, but unfortunately it's not possible yet.  

Let's share our knowledge and do our best.

@rakana Hi bro !

Sorry to bother you, have you found another way to sync the newly added data recently?

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