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Updated (edited)

Standoff 2 offsets 0.19.4

Spoiler

Anti Ban, bypass for chams, one hit kill... full bypasses RET THEM(C0035FD6)
0x1a24158
0x1853114
0x185326c
0x1853370
0x1853420
0x18df8dc
0x1853664
0x1853ae0
0x1853970
0x1853850
0x1853d78
0x185358c
0x1853e28
0x1853f94
0x1853bf8
0x18541b0
0x1854324
0x1854408
0x1bb3dd0

NoRecoil
Offset: 0x18a16c4
Byte: 0xC0035FD6

One Hit Kill
Offsets: 0x1ab3404, 0x1ab35e4, 0x1ab3610
Byte: 0xE003271EC0035FD6 (x3)

Anti Flash
Offset: 0x1897edc
Byte: 0xC0035FD6

HE immunity
Offset: 0x189cf3c
Byte: 0xC0035FD6

Fast Grenade
Offset: 0x1897164
Byte: 0xC0035FD6

Always Respawn
Offset: 0x1c2d128
Byte: 0x20008052C0035FD6

Hide Avatar
Offsets: 0x1b861dc
Byte: 0x20008052C0035FD6

Team Radar Hack
Offset: 0x1a21658
Byte: 0xC0035FD6

Fire Rate
Offset: 0x18a434c
Byte: 0xC0035FD6

Shoot Through Walls
Offset: 0x1acc214
Byte: 0x00F0271EC0035FD6

Money Hack (All price set 0)
Offset: 0x1c3e894
Byte: 0x00008052C0035FD6

Unlimited Ammo
Offsets: 0x18a089c, 0x1bd6a88
Bytes: 0xE0E184D2C0035FD6 (x2)

 

Others:

PlayerController_get_team = (int (*)(void *))getRealOffset(0x1A25E24);
PlayerController_get_isLocal = (bool (*)(void *))getRealOffset(0x1A26264);
Transform_get_position = (Vector3 (*)(void*))getRealOffset(0x270100C);
Transform_set_position = (void (*)(void*, Vector3))getRealOffset(0x27010BC);
Component_get_transform = (void* (*)(void*))getRealOffset(0x26D3288);

HOOK(0x1A25490, Player_Update, old_Player_Update);
 
Updated by Lavochka0444
  • Like 14
  • Winner 1
  • Thanks 1
  • Haha 1
  • Agree 3
  • Informative 2

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