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Hi,

Can you help me ? I want to know how to hook a struct and edit it's member (height,slope,offset)

The code below show the method return struct type and it's member.

public GameCamera.ZoomParams CameraZoomParams
        {
            [Token(Token = "0x6001120")]
            [Address(RVA = "0xBA6058", Offset = "0xBA6058", VA = "0xBA6058")]
            get
            {
                return default(GameCamera.ZoomParams);
            }
        }

public struct ZoomParams
        {
            // Token: 0x04000F56 RID: 3926
            [Token(Token = "0x400464A")]
            [Il2CppDummyDll.FieldOffset(Offset = "0x0")]
            public bool enabled;

            // Token: 0x04000F57 RID: 3927
            [Token(Token = "0x400464B")]
            [Il2CppDummyDll.FieldOffset(Offset = "0x4")]
            public float heigth;

            // Token: 0x04000F58 RID: 3928
            [Token(Token = "0x400464C")]
            [Il2CppDummyDll.FieldOffset(Offset = "0x8")]
            public float offset;

            // Token: 0x04000F59 RID: 3929
            [Token(Token = "0x400464D")]
            [Il2CppDummyDll.FieldOffset(Offset = "0xC")]
            public float slope;
        }

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