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Introducing iGameGod! Cheat Engine, Speed Manager, Auto Touch, Device Spoofer & More!


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Posted (edited)

Thank you. However, how do I search for "XA" memory range (actual data of libil2cpp.so) in iGameGod like in other memory editor?

Thanks in advance.
 

Found this: "On Android, the application binary is libil2cpp.so, and on iOS everything is generally wrapped up into a single executable. Other platforms use different layouts, but all of the binaries can be analyzed in the same way, so the target platform doesn’t matter too much".

So the bin on iOS has everything "wrapped up"?

Updated by janrdz
bit research
Posted

Thank you for sharing.
However, my application crashes after I install it along with the IPA file using Sideloadly

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