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Posted (edited)

Hello,

after duming game's IL2CPP lib i found that the variable holding player badges count is at 0xEF2CC600

so what i does is 

-search for game pid (found xx)

-read /proc/xx/maps and looked for il2cpp base address (found it at 0x80000000)

-read /proc/xx/mem from libbaseaddr + variable offset to some length ( 4 bytes ) as my var is unit 

-but i got value different than what i was expecting

my question is am i correct ? regarding the procedure i used to search for the variable ? 

may it be what i am looking for but encrypted ? 

what do you think guys?

Edit :

please note that i'm trying to read data only and i'm not interested into decompiling app and mod it.

Updated by _Maro
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