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Card King: Dragon Wars Hack v1.1.1 (XP) Experience/Action Points Hack!


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Posted

I'm on 8.4 as well. I've tried both iFile and Filza. I've tried restarting the app and my phone multiple times and the files are still showing that they've been edited and saved properly, but the game just doesn't appear to be reflecting the changes I made.

 

Any suggestions?

Posted

I'm on 8.4 as well. I've tried both iFile and Filza. I've tried restarting the app and my phone multiple times and the files are still showing that they've been edited and saved properly, but the game just doesn't appear to be reflecting the changes I made.

Any suggestions?

I'm not sure but try house arrest fix from cydia?
Posted

holy shit i just tried what the dude said, and this game is so broken you can easily edit everything, for now im searching how to edit the runes

Found a way to evolve without any runes, by deleting all the required runes in some folder but it's impossible to explain pm me and I'll try my best to explain it to you
Posted

i already hacked everything , had 15000 runes, my inventory barely opened, there is a file in blueprints to modify events of pvp rewards too, i uninstalled it , egg draw i can make draw only 5,6 or 7 stars, or whatever, It can be modified EVERYTHING!

just change rewards of runes in 50 or 100 not many as your game will crash of high inventory space

if finished an event can be started another one imediatly just modifing data when ends completed pvp event (ex yesterday)

Posted

to make a tutorial for this game would be way too long lol. i'll just say this here for those who cant get it to work. YOU MUST FIRST SIGN THE FILE BY CHANGING PERMISSION TO 

USER: Read, Write, Execute

GROUP: Read, Write, Execute

WORLD: Read, Write, Execute

once you have done that close ifle or go back and then go back again and make sure it saved it cos sometimes it doesn't. OK now you can go ahead and edit the file by clicking Open with -> text viewer. 

 

Runes: 

If you open the db_creature.json file you'll a butt load of crap info lol. But if you look carefully you'll notice capital letters with this CREATURE_"name of creature" thats the start of that creature's info and it ends with "ShadowSize":10"}. Everything in between can be changed but what you want to look for to edit runes is this "EvoMat1":"Evo_Mat_T1_Blue", "EvoMat2":"Evo_Mat_T2_Red" and so on. change it to this "EvoMat1":"0". by doing this to all of them you'll be able to evolve all creatures without the need of those dam Runes. if you look more you notice the cost of  evolving, change that too lol. 

 

HERO CARD:

go into db.leader.json file and look for your leader and look for APThreshold: 150. the 150 means it takes that many action points to fill up the meter. just change that to 0 or 20 or whatever to fill it up faster. 

 

WEIGHT LIMIT:

under the same creature file you changed the runes, look for TeamCost: "23" change that number to 0 or 5 or whatever and you'll be able to carry legendary creatures at early rank. You can even also change the Attackcost which you will find two or three lines before Teamcost. Also if you look for GrowthFactor here too you'll notice it says "1" if you change that to 10 or higher overtime you enhance your creature it will grow stats as times whatever number you put for Growthfactor. 

ok i think that should give you an idea of how to proceed on editing files. :) hope that helped. 

Posted (edited)

to make a tutorial for this game would be way too long lol. i'll just say this here for those who cant get it to work. YOU MUST FIRST SIGN THE FILE BY CHANGING PERMISSION TO

USER: Read, Write, Execute

GROUP: Read, Write, Execute

WORLD: Read, Write, Execute

once you have done that close ifle or go back and then go back again and make sure it saved it cos sometimes it doesn't. OK now you can go ahead and edit the file by clicking Open with -> text viewer.

 

Runes:

If you open the db_creature.json file you'll a butt load of crap info lol. But if you look carefully you'll notice capital letters with this CREATURE_"name of creature" thats the start of that creature's info and it ends with "ShadowSize":10"}. Everything in between can be changed but what you want to look for to edit runes is this "EvoMat1":"Evo_Mat_T1_Blue", "EvoMat2":"Evo_Mat_T2_Red" and so on. change it to this "EvoMat1":"0". by doing this to all of them you'll be able to evolve all creatures without the need of those dam Runes. if you look more you notice the cost of evolving, change that too lol.

 

HERO CARD:

go into db.leader.json file and look for your leader and look for APThreshold: 150. the 150 means it takes that many action points to fill up the meter. just change that to 0 or 20 or whatever to fill it up faster.

 

WEIGHT LIMIT:

under the same creature file you changed the runes, look for TeamCost: "23" change that number to 0 or 5 or whatever and you'll be able to carry legendary creatures at early rank. You can even also change the Attackcost which you will find two or three lines before Teamcost. Also if you look for GrowthFactor here too you'll notice it says "1" if you change that to 10 or higher overtime you enhance your creature it will grow stats as times whatever number you put for Growthfactor.

ok i think that should give you an idea of how to proceed on editing files. :) hope that helped.

 

Closest I got to explaining "Find your creatures passive on Filza by going to db_CreaturePassives.json and use the search to find its name like Nyx the Fairy is MythicGirls_Pixie by typing in it's passive then go to db_creatures.json and search the result you just found, in this case MythicGirls_Pixie then go to the second search value and there it'll tell you the details of what you need to evolve it and you can add, take away or modify it." Updated by electrifiying

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