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Despicable Me: Minion Rush v3.0.0 Functions + Offsets


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Posted

going to release some old offsets today :)

 

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    sub_7113C = Actor::UpdateGravity(math::vec3<float>&, bool)
    sub_17EEA8 = Minion::HitObstacle(ObstacleTemplate*)
    
    //No obstacles
    sub_5774C BX LR
    
    //God mode (run through obstacles)
    sub_17EEA8 BX LR
    
    //Superman (fly over the course)
    sub_7113C
    VMOV S0, #30.0
    VMOV R0, S0
    BX LR
    
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