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CosnotraLF

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Everything posted by CosnotraLF

  1. hehe.. i dont get how to do this on my phone, he is doing it on a computer sorry, this thread is taking so long. here is the code i have inside Tweak.xm: #import <Foundation/Foundation.h> #import <writeData.h> BOOL pighealth; %ctor{ pighealth = [[[NSDictionary dictionaryWithContentsOfFile:@"/var/mobile/Library/Preferences/prefbundle.plist"] valueForKey:@"kspeed"] boolValue]; if(pighealth) { writeData(0x004DB238, 0x01207047); } else { writeData(0x004DB238, 0x0A207047); } }
  2. Hmmm... idk, cause what i did using hex editor, i set all the mobs health to #0x1 so they can be killed with only one hit, and it did worked, so i think im doing something wrong on tweak.xm, maybe the return type, idk.
  3. Ight thanks, I'll try it with a different function, like Zombie::getMaxHealth() whenever I get out of school. Thanks
  4. I tried a bunch of numbers smaller than that value, even the original health value which is 10, and it still crashes.
  5. Hey DiDA and everyone else, my problem is fixed, my substrate.h didn't had the msfind code parts, so I just went here:https://github.com/kokoabim/iOSOpenDev/blob/master/include/substrate.h#, and downloaded it, and replaced it on include like you said . Thanks everybody. Each one of yall gave me a part of the puzzle
  6. It didn't work , but your speed mod did. I don't get the code thou so idk if is correct or not. Whenever a Pig spawns, the game clashes and closes. Any fix for this?
  7. Ok , thanks. , I can't do that then.
  8. Hello HATER, I already have imported. It just doesn't show it on the image. What do you mean by /locked?
  9. Error image URL: http://i61.tinypic.com/v5v2wx.jpg I'm getting all these errors in mobile terminal when I go to my project and use the 'make' command. Idk why, I'm on ios 7.1.2 and in using ios 7.1 sdk.... Here an image of the Tweak.xm file : http://i60.tinypic.com/2jvdhi.jpg
  10. I don't know what to say. THANK YOU, ill try it out!! I'M SO EXCITED!!
  11. YAYYAYAY!!! ufff , i was so disappointed, i tought you couldn't. Thanks for tha info thou .
  12. i was wondering, how can make a tweak that calls and modify functions from an app, like for example in minecraftpe binary file, there is a function called "Pig::getMaxHealth(void)", it returns "0xA" , i know how to mod it using hex editor, but how can you make a tweak that modifies this function return? extra info : * Here is an image of the function that i want to modify: * Im using IDA to disassemble minecraftpe binary file. * minecraftpe version: 0.9.5
  13. ok thanks DiDA, i'll start making mods then. No, i dont want to cause any trouble But thanks thou.
  14. Can you give me the source ode for the package please, I'll pay you !
  15. Hello xXtcikotciXx. I have a question... How ca you call functions and modify values from the minecraftpe binary?. It it hard?. Please answer. Thanks
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