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XtraSnipey

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    iPhone 14

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  1. Thanks
  2. Ok that worked for the ones where i am changing the (int) but what if it were in this situation: -(bool) in_range:(CGPoint){ } How would i edit the (bool), i tried -(bool)inRange in_range:(CGPoint){ } but it was assuming that inRange was part of the method, how would i change the (bool) in this @?
  3. ok so this code here does not work, -(void) set_gems:(int) { if(GetPrefBool(@"xIg")) { return 999999; } return %orig; } how do i pick out the (int) and edit it? something like this? -(void) set_gems:(int)var1 { if(GetPrefBool(@"xIg")) { var1 = 999999; } var1 = %orig; }
  4. i wanted to make (in settings.app) a preference bundle, 2 switches one called kinstaKill and kotherName. if i enable kinstaKill. kotherName can no longer be enabled, and vice-versa in other words, i only want one of the switches to be enabled at a time until disabled
  5. Hi Guys, Im trying to make a preference bundle and i am not quite sure how to check for multiple if statements. I have this: if(GetPrefBool(@"instaKill")) & if(GetPrefBool(@"randomThing")) { -- stuff here } what characters would i use to achieve this? also if there are any good reference sheets anyone could recommend that would be great!
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