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0utlaw_

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  • Jailbroken
    No
  • Android Device
    Galaxy S6 Edge
  • Android Version
    Nougat
  • Rooted
    Yes
  • Gender
    Male

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  1. Thank you for the reply. The command prompt tells me it doesn't recognise 'apktool' keyword, and told me to use '.\apktool' instead. I did that, and tells me it is unable to access the jarfile. I got java installed. I got all the requierments, and followed all the steps. I may think, isn't it easier to use Lucky Patcher and create a custom patch that just replaces the hex codes? It works and its faster i guess...whats the advantage of using this method instead? The problem is that i wanna be able to see the original C# code changed through Reflexil to make sure the change i did in Reflexil was good, but before i can see the modified code i have to save the file, and .NET Reflector can't make the difference between "Assembly-CSharp.dll" and "Assembly-CSharp.Patched.dll", so when i open the modded assembly i can't open functions cause it mismatches them with the original assembly ones, but i can still see the IL code. I even tried other names for the patched one, and some other basic fixes. It may be a bug, but i can't determine why it does this, i can't find any info in any forum about this, and no one answers me about this problem. Also Lucky Patcher basically creates a new .apk file with the patch applied to it (i guess it signs it automatically) that you have to install over the original game. Which method do you think is better, in which ways does adb help the process of modding (like higher chances of success/more possibilities) other than decompiling and recompiling? Whats your opinion about the possible bug mentioned?
  2. Guys thanks to every single one of you for your help. But everyone was arguing lol, let me get this straight. I extracted the zip file before doing anything, also with the original method i did in which i added to .zip and replaced with .apk, zip signer did not work, i tried also other signing mods inside the app. So from what i read here i have to decompile and compile the csharp with apktool and then sign it with zip signer? I remember apk tool had some signing options too. Sorry if i sound noob i have no idea how to use apk tool, only reflector and reflexiv. Also one more problem. When i finish modifying csharp, i save it and when i open it, most functions give the error "ambigous match found". Whats the workaround for this? There are no .dlls with the exact name. Thanks again for all your answers
  3. well i opened Assembly-CSharp.dll with .NET Reflector, edited a single IL code line with reflexil add-in, saved the assembly, replaced with the original one, renamed, and added to a zip file where i replaced with the .apk extension.
  4. As the title says. I tried using One Click Signer on Windows and ZipSigner on Android. Please, can anyone give me some help?
  5. Hello. As the title says, i am hacking an "Assembly-CSharp.dll" file with .NET Reflector. There are multiple functions with the same name (overloaded). Only a single function, or in some cases, no functions with the same name can be opened, throwing that error. For example keywords: "openchest". It has OpenChest() function, some <OpenChest> list thingy and another OpenChest(a couple of parameters here). None of them work. "upgradecar". It has a single function UpgradeCar(a couple of parameters here) although i can't open it. "getpirce". It has GetPrice(a couple of parameters here) which i can't open, and a GetPrice() which i am able to open. Until now i figured only those 3 cases. Does anyone know the solution so i can open multiple functions with the same name? Thank you.
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