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AlyssaX64  

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  1. AlyssaX64's post in I need help with my hook please!!! was marked as the answer   
    void (*old_lateUpdate)(void *_this); void lateUpdate(void *_this){ bool (*FastChangeAnimatorStates)(void *, int layer, int stateHash, bool allowReplay, float normalizedTime) = (bool (*)(void *, int, int, bool, float))getRealOffset(0xF3B4A8); if (test2){ FastChangeAnimatorStates(myplayer, 0, 531867845, true, 0.f); } } old_lateUpdate(_this); } @RehmanAfridi try it like this!!!
  2. AlyssaX64's post in Hooking function cause crash was marked as the answer   
    Sure!!!
  3. AlyssaX64's post in Detection Check bypass jailbreak? was marked as the answer   
    @Cuong.SinoIt's just a one function you need to ret and it'll bypass that .. Good luck 
  4. AlyssaX64's post in Can't dump some unity games was marked as the answer   
    yes, put the unity framework binary in il2cpp with the metadata
     
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