I can't make use of anything this provides (everything below was experienced in Hard Mode Mirror Dungeon, using a 6, sometimes 7 Sinner, Bleed team):
-Both multipliers, that I've kept at a value of 2, have a chance to bring up a purple screen saying that all of my Sinners were defeated, and even though the buttons that show up are tap-able, they do nothing, soft-locking the game and forcing me to restart it.
-Even if I try to disable the Attack Multiplier and reactivate it once the stage is fully loaded in, there's a high chance that two enemies will still be alive and un-attackable; this either allows me to exit by Giving Up or just flat out soft-locks the game.
-Auto Win causes an instant defeat more than half the time.
I don't understand what I'm doing wrong, I haven't seen any replies about this when it's so prominent to the point I can't use it at all on my end.