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Posts posted by Kokneed
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I would like to asking about the mod menu creations
I found some of mod menu source are only work on jailbreak device, but doesn't work on non-jailbreak device.
The reason must be non-jailbreak device is not allow edit the HEX in the game directly.
Then, I found that, @Rook published a Mod Menu is allow running in non-jailbreak device with on/off switcher.
This is really amazing.
I would like to ask how it works and any source code for those menu?Thank you for reading my question. Have a Nice Day
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Woah, nicely written
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niceeee
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Thanks for sharing
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Thanks for sharing
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I already have my own menu works on theos.
May I know how it work without jailbreak and jit in non-jailbreak device?My menu currenly is crash when using non-jailbreak device
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Hello Brother
As the Offset Patching code ://this is just a POC if (switch_Jump) { ActiveCodePatch("Frameworks/UnityFramework.framework/UnityFramework", 0x1B39598, "200080D2C0035FD6"); } else { //when you desactivate a patch, it need to be the same HEX that you use to enable the hack. DeactiveCodePatch("Frameworks/UnityFramework.framework/UnityFramework", 0x1B39598, "200080D2C0035FD6"); }
It Show SynatxError: Unexpected identifier'switch_jump'.Expected(to start an 'if' condition.
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Anyone can help?
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I would like to ask every programmer about ipa to upload TestFlight
I already created a developer again and made all the provision and certificate and try to upload TestFlight
My ipa is edited some offset in unity.
Then the Testflight warning the below status:
Asset validation failed (90209Invalid Segment Alignment. The app binary at 'codm.app/codm' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version.(識別碼:8b716616-5b86-4a0c-87ac-618e9f25947b)
But another guys can upload the same ipa to Testflight- 1
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Debugging apps on iOS 13 with LLDB (watchpoints supported)
in Tutorials
Posted
Thx