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Hello, I saw you seem interested to know more on dump.cs.
I guess you might be interested in Stage 6 of my tutorial here.
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I am not aware there is other dump tool for non-Unity game.
Game with network, doesn’t always mean all data reside in server side.
Take Skill cool down as example, quite often it is not server sided. Because of its short duration. You may look for things that is so temporary and developer won’t handle them on server side
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