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aQReh

Senior Member
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  1. aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer   
    Like this ?
     
    void setupMenu() {
      [menu setFrameworkName:"UnityFramework"];
    menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                            titleColor:[UIColor whiteColor]
                            titleFont:@"Copperplate-Bold"
                            credits:@"jerry.no tkeet\n\nEnjoy!"
                            headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]
  2. aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer   
    Like this ?
     
    void setupMenu() {
      [menu setFrameworkName:"UnityFramework"];
    menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                            titleColor:[UIColor whiteColor]
                            titleFont:@"Copperplate-Bold"
                            credits:@"jerry.no tkeet\n\nEnjoy!"
                            headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]
  3. aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer   
    You mean in testers.plist file putting identifier? Yes I did that  com.herogame.ios.lastdayrules 
  4. aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer   
    Like this ?
     
    void setupMenu() {
      [menu setFrameworkName:"UnityFramework"];
    menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                            titleColor:[UIColor whiteColor]
                            titleFont:@"Copperplate-Bold"
                            credits:@"jerry.no tkeet\n\nEnjoy!"
                            headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]
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