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Community Answers
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aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer
Like this ?
void setupMenu() {
[menu setFrameworkName:"UnityFramework"];
menu = [[Menu alloc] initWithTitle:@"aQRehma"
titleColor:[UIColor whiteColor]
titleFont:@"Copperplate-Bold"
credits:@"jerry.no tkeet\n\nEnjoy!"
headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]
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aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer
Like this ?
void setupMenu() {
[menu setFrameworkName:"UnityFramework"];
menu = [[Menu alloc] initWithTitle:@"aQRehma"
titleColor:[UIColor whiteColor]
titleFont:@"Copperplate-Bold"
credits:@"jerry.no tkeet\n\nEnjoy!"
headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]
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aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer
You mean in testers.plist file putting identifier? Yes I did that com.herogame.ios.lastdayrules
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aQReh's post in Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher was marked as the answer
Like this ?
void setupMenu() {
[menu setFrameworkName:"UnityFramework"];
menu = [[Menu alloc] initWithTitle:@"aQRehma"
titleColor:[UIColor whiteColor]
titleFont:@"Copperplate-Bold"
credits:@"jerry.no tkeet\n\nEnjoy!"
headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]