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Said9321

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Posts posted by Said9321

  1. How to use Dobby framework (Link below) to create Theos tweak that can utilize the advantages of changing the registers at runtime, I have seen couple of tweak that used it but a could not understand can they used it or how I can create a new tweak with this framework.

    https://github.com/jmpews/Dobby 

     

    One more thing, Is there any other way to read registers and change them accordingly at specified breakpoint address.

     

    main main goal is to set break point at every SVC80 in the assembly and check what type of syscall (by passing anti-debugger).

    • Like 1
  2. I don't think you need a real hack for this game, I just found a bug while testing the game.

    1. Download GameGem and activate the game from the "Speed Optimize Manager" tool.

    2. Open the game and then  tap on the small gear icon that will show to let the speed controlling menu pop up then set it to 100

    3. Finally just swipe (from top to bottom) to show your notification after 30sec return to the game.

     

    check offline bonus .. easy money 😁

     

    hope that helped.    

    • Agree 1
  3. On 9/15/2020 at 6:59 PM, Rook said:

    Hey,

    This sounds like the actual binary is in the .app/Frameworks folder.

    I was able to hack framework .. tested by installing the patched ipa.

     

    NOW time to create a tweak .. BUT there are 2 plist files and both have a different bundle identifier:

    plist1. first one is in the main directory.

    plist2. second one is in the framework folder where I found actual binary.

     

    Using command "frida-ps -Ua" will show the bundle identifier in plits 1.

     

    please advise .. as I tried both but nothing actually happened.

  4. Hi,

    straight forward on how this issue happened.

    1. I managed to get the decrypted ipa using CrackerXI+

    2. unzip it and found the Mach-O file of size 62 kb only and has no useful information when disassembled in ida

    3. tried to use il2cpp using the Mach-O file and the global-metadata.dat but it throws the below error.

    Initializing metadata...
    Index was outside the bounds of the array.
       at Il2CppDumper.Metadata.CreateStringLiteralDic() in C:\projects\il2cppdumper\Il2CppDumper\Metadata.cs:line 128
       at Il2CppDumper.Metadata..ctor(Stream stream) in C:\projects\il2cppdumper\Il2CppDumper\Metadata.cs:line 90
       at Il2CppDumper.Program.Main(String[] args) in C:\projects\il2cppdumper\Il2CppDumper\Program.cs:line 34
    Press any key to exit...

     

    Q1. What does the error means and how to solve it?

    Q2. what would be the approach in order to hack the game?   

     

    NOTE: Mach-O file of size 62kb only and global-metadate.dat of size 4.2mb

    Thanks to all in advance

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