if you download ollydbg110, then run impactor through that, you can catch the exceptions and complete the side load. However when launching the game, i get the gameloft logo then it crashes. Working on viewing the logs now
Heres the crash:
May 11 15:48:03 DEA-iPhone SpringBoard(FrontBoard)[58] <Notice>: Removed: <FBUIApplicationSceneDeactivationAssertion: 0x1c6a4f4b0; reason: systemAnimation; all scene levels; hasPredicate: NO>
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: Xamarin.iOS: Could not find the assembly 'DH6.exe' in the app. This is usually fixed by cleaning and rebuilding your project; if that doesn't work, please file a bug report: http://bugzilla.xamarin.com
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: Stacktrace:
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical:
Native stacktrace:
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 0 DH6 0x0000000106d9c78c PhysicsRigDef_GetJointData_private + 39579884
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 1 libsystem_platform.dylib 0x0000000182ed4b58 _sigtramp + 52
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 2 libsystem_pthread.dylib 0x0000000182eda288 <redacted> + 376
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 3 libsystem_c.dylib 0x0000000182ca7d0c abort + 140
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 4 DH6 0x0000000106e9c820 xamarin_get_block_descriptor + 2164
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 5 DH6 0x0000000106e9c8d8 xamarin_get_block_descriptor + 2348
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 6 DH6 0x0000000106ea0b20 xamarin_get_block_descriptor + 19316
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 7 DH6 0x00000001047df9b4 PhysicsRigDef_GetJointData_private + 8980
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical: 8 libdyld.dylib 0x0000000182c09fc0 <redacted> + 4
May 11 15:48:03 DEA-iPhone DH6[1824] <Notice>: critical:
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Update:
The DH6.exe file is present in the original v1.0.9 modded IPA. I copied it into the v1.0.15 version. Currently sideloading this ipa
I also manually ripped the AppStore IPA for v1.0.15 and DH6.exe is in this ipa. So some how it got removed from the ipa?