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Posts posted by denizdeni
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On 3/8/2020 at 4:10 AM, Sinrason said:
Why would u change the package name? If someone tries to change it then they might not have nice intentions, just leave it to crash lol
nah i just trying to play normal game and modded game same time.
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5 hours ago, Sinrason said:
wdym not work, give more info about what happens, if its still crashing then just put logs to check where it crashes, fire up cmd or from the phone terminal and type:
adb logcat -s "Testing" (if u have adb and u are in windows) if u have a terminal in the phone just do logcat -s "Testing"
then on the smali just put different logs like so:
const-string v2, "Testing" const-string v3, "Passed first call" invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I ............. (call another function) const-string v2, "Testing" const-string v3, "Passed second call" invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
then open the apk and check in the logcat what passes and what not.
i figured out but i have a another issue if main package name is changed protection is not working and closing app.
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not worked
Quote.method public checkDeviceID()V
.registers 5.prologue
.line 28
invoke-virtual {p0}, Lorg/cocos2dx/cpp/AppActivity;->getContentResolver()Landroid/content/ContentResolver;move-result-object v2
const-string v3, "android_id"
invoke-static {v2, v3}, Landroid/provider/Settings$Secure;->getString(Landroid/content/ContentResolver;Ljava/lang/String;)Ljava/lang/String;
move-result-object v0
.line 31
.local v0, "android_id":Ljava/lang/String;
const-string v1, "810b0fb3128d05bc".line 33
.local v1, "b":Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Zmove-result v2
if-eqz v2, :cond_19
const-string v2, "IOSGods @Sinrason"
const-string v3, "They are equal"
invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 34
:cond_19
return-void
.end method.method public onStart()V
.locals 3
invoke-virtual {p0}, Lorg/cocos2dx/cpp/AppActivity;->checkDeviceID()V
24 minutes ago, Sinrason said:.method public checkDeviceID()V .registers 5 .prologue .line 28 invoke-virtual {p0}, Lorg/cocos2dx/cpp/AppActivity;->getContentResolver()Landroid/content/ContentResolver; move-result-object v2 const-string v3, "android_id" invoke-static {v2, v3}, Landroid/provider/Settings$Secure;->getString(Landroid/content/ContentResolver;Ljava/lang/String;)Ljava/lang/String; move-result-object v0 .line 31 .local v0, "android_id":Ljava/lang/String; const-string v1, "810b0fb3128d05bc" .line 33 .local v1, "b":Ljava/lang/String; invoke-virtual {v0, v1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z move-result v2 if-eqz v2, :cond_19 const-string v2, "IOSGods @Sinrason" const-string v3, "They are equal" invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I .line 34 :cond_19 return-void .end method
Check with this, an activity is already an instance of Context so u should be fine by calling getContentResolver directly i think.
i posted my code
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I trying to mod a apk. I created a small smali code for check device id and if id if not equal its closing the app. But its crashing instantly (not exitting). I adding these lines to OnStart function. And extra information i modding cocos2dx game.
The code:
invoke-virtual {p0}, Lorg/cocos2dx/cpp/AppActivity;->getApplicationContext()Landroid/content/Context; move-result-object v0 invoke-virtual {v0}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver; move-result-object v0 const-string v1, "android_id" invoke-static {v0, v1}, Landroid/provider/Settings$Secure;->getString(Landroid/content/ContentResolver;Ljava/lang/String;)Ljava/lang/String; move-result-object v0 const-string v1, "810b0fb3128d05bc" if-eq v0, v1, :cond_19 const/4 v0, 0x1 invoke-static {v0}, Ljava/lang/System;->exit(I)V :cond_19
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Speed Hack Any Game! iGameGod
in DIY Cheats
Posted
thank you