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No idea, many accounts were banned. They're going to manually check account, and some discussion here is right, in code, anytime you kill mobs or something, one message will send to server, and they can store it for checking
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I already updated the new one include that a day ago LOL
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Have you use it before? You have to turn on before you get in to the map
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You mean you already downloaded a new version again which name "ver2_" and its still not have? If you use the old ver, please download again.
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No, thats fully server-side and our mod no need to do that, just farm mobs and you can get a lot of orbs
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Unless you have ios simulator Try a new one, whether the Kill come back well?
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For sure, they recalculate and run that function twice (just one before). So if the number was changed, the stack went wrong and cause crash. Due to many people used cheat and got banned, just occurs the last 2 updated and ban more than 500 accounts. So they changed many things. I dont know about that but the main point is you have to low-key when use this one, the more powerful, the easier to trace back. And I thought many accounts got banned because of this LOL because they just noticed the banned account numbers just these 2 last updated.
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Already updated, please go to check if anything wrong. But 1 more thing, they change the way to code for mobs also and hide some important functions LOL. So this time I just release without "Kill All", I need more time to trace back the function that they r hiding. Anyway, I need few days to update again because I think they not change the logic, just try to hide something LOL
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WalkerXIII started following KieranTran
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Note that, I will try my best to release as soon as I can. Hope it not change the coding way anymore LOL
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RizzWoo started following KieranTran
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Haha I just felt to sleep after a day long. You guys can check it now, all done. Plz check it and let me know if anything not work
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Okay so tomorrow I will write again and re-upload also with IGameGod. Now I have to sleep LOL But if you want the IGameGod now, you can download the .deb file of it and sideload with Sideloadly now, its still okay
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I see, maybe it causes due to the stacks in code, I will find another way to write it
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Really? you mean if in the same map, it still work, just crash after change to another map ?
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