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DeMoN3X

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Posts posted by DeMoN3X

  1. On 3/1/2022 at 6:51 AM, anduybui said:

    visit https://developer.apple.com, login to your Apple ID and accept the new terms by Apple. try it, it works after 30 mins

    I took a paid membership for a developer apple id, now I get this error:

    "ERROR: Guru Meditation b4822c@1016:d3cfef Error -3 while decompressing data: invalid stored block lengths"

    Is it because the ipa file is too big?

     

  2. Hello,

    I have a problem following the following tutorial:
    https://iosgods.com/topic/58415-educational-how-to-use-ida-v70s-ios-live-debugger/

    I managed to hang the game with debugserver, but once I want to launch the process, I have two error messages that appear, yet the executable is present in the specified path.
    https://i.postimg.cc/J0SkxT0Y/3-EC5-DB94-335-C-4549-98-AB-3-C899-C81-F421.jpghttps://i.postimg.cc/C1LkxB97/49312-D30-2509-42-B0-94-A4-5202-BEB2-C8-F2.jpg

    Thank you in advance for your help.

     

     

     

  3. Hello,

    The method works for one switch, but when I try on several switches the game crashes, why?

    Code

    float userValue = [[switches getValueFromSwitch:NSSENCRYPT("Custom speed")] floatValue];
    
    
    float(*old_get_speed)(void *this_);
    
    float get_speed(void *this_) {
      
      
    if([switches isSwitchOn:@"Custom speed"]) {
    
    return old_get_speed(this_) * [[switches getValueFromSwitch:@"Custom speed"] floatValue];
    
      }
      
      return old_get_speed(this_);
    }
    
    float userValue2 = [[switches getValueFromSwitch:NSSENCRYPT("Custom speed2")] floatValue];
    
    
    float(*old_get_speed2)(void *this_);
    
    float get_speed2(void *this_) {
      
      
    if([switches isSwitchOn:@"Custom speed2"]) {
    
    return old_get_speed2(this_) * [[switches getValueFromSwitch:@"Custom speed2"] floatValue];
    
      }
      
      return old_get_speed2(this_);
    }
    
    float userValue3 = [[switches getValueFromSwitch:NSSENCRYPT("Custom FOV")] floatValue];
    
    
    float(*old_get_fov)(void *this_);
    
    float get_fov(void *this_) {
      
      
    if([switches isSwitchOn:@"Custom FOV"]) {
    
    return old_get_fov(this_) * [[switches getValueFromSwitch:@"Custom FOV"] floatValue];
    
      }
      
      return old_get_fov(this_);
    }
    
    %ctor {
    
        MSHookFunction((void *)getRealOffset(0x101XXXXXX), (void *)get_speed, (void **)&old_get_speed);
    	
    	MSHookFunction((void *)getRealOffset(0x101XXXXXX), (void *)get_speed2, (void **)&old_get_speed2);
    	
    	MSHookFunction((void *)getRealOffset(0x101XXXXXX), (void *)get_fov, (void **)&old_get_fov);
    }
    
    void setup() {

    Thank you in advance for your help

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