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Bryan Mills

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  1. I am pretty sure it is completely server-sided. Not possible.
  2. I can't get the game running sideloaded. It did not work on either jailbreak or jailed. Does the game work for you sideloaded?
  3. Not possible. Game is fully server side. It checks gems balance and only then sends the story dialog back to you.
  4. Done! Check it out:
  5. Modded/Hacked App: Castle Keeper Ledget By eytan eylul guler Bundle ID: com.basement.ledget-reborn App Store Link: https://apps.apple.com/us/app/castle-keeper-ledget/id6503446347 📌 Mod Requirements - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad. - Sideloadly or alternatives. - Computer running Windows/macOS/Linux with iTunes installed. 🤩 Hack Features - Unlimited currency (spend some) - Check the video for a preview ⬇️ iOS Hack Download IPA Link [Hidden Content] 📖 PC Installation Instructions STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example. STEP 2: Download Sideloadly and install it on your Windows or Mac. STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly. STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application. STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information. STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below. STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'. STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game. NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues. 🙌 Credits - Bryan Mills 📷 Cheat Video/Screenshots https://streamable.com/crgw6k
  6. I'll look into it.
  7. @Laxus I totally get it. It is not your patch to share. The debug menu is a vip feature, so that's fine. But can you please tell me how you froze the passes (tickets)? There are no relevant strings I could find that would freeze the tickets. I'd really appriciate it, Bryan
  8. Is there anyway I can ask the original creator of the patch? Or if you really have any other hint, even the slightest clue would be appreciated.
  9. You are right. That's what I figured, too. I spent numerous more hours trying to figure it out. I believe I found the function that creates and initializes the debug menu, but I could not figure out what the gatekeeper is. (isDebugEnabled or whatever) I jailbroke my phone, poked the app with dynamic debugging, and LLDB I decrypted the original old version and compared it with the same already patched version, which did not help I replaced the original binary with yours, removed the added tweaks and frameworks, and the patch still worked. That's why I tried comparing, but it led nowhere. I tried everything you can think of. Could you PLEASE share with me a helpful tip, clue, or hint that would point me in the right direction? Whether that be in a DM or here. Anything, a specific string, a function, or whatever else you can think of. I would really appreciate that. @Laxus
  10. Hey, I have spent a long time looking through the binary of Episode. I was able to fix the sideload crash, so I tried enabling the DEBUG (quality assurance) menu. I tried patching everything you can think of in the main binary, as well as the IL2CPP dumped UnityFramework binary, even though the Debug Menu strings are inside the main app binary (not Unity, most likely Cocos2d-x). So after such a long time digging and trying everything I could, I am reaching out to ask @Laxus or @Zahir, whoever manages the crack now, to please give me a tip on where I should look. That could be telling me which binary I should look into, what the debug flag is (e.g. isDebugDevice, etc.) and where it is checked or anything else. I would not ask if I did not try extensivly do figure it out myself. All the best, Bryan
  11. @LaxusHey, can I please contact you somehow? I have a reverse engineering question for an app on which I have spent over 20 hours trying to reverse engineer.
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