Hey, I have spent a long time looking through the binary of Episode.
I was able to fix the sideload crash, so I tried enabling the DEBUG (quality assurance) menu.
I tried patching everything you can think of in the main binary, as well as the IL2CPP dumped UnityFramework binary, even though the Debug Menu strings are inside the main app binary (not Unity, most likely Cocos2d-x).
So after such a long time digging and trying everything I could, I am reaching out to ask @Laxus or @Zahir, whoever manages the crack now, to please give me a tip on where I should look.
That could be telling me which binary I should look into, what the debug flag is (e.g. isDebugDevice, etc.) and where it is checked or anything else. I would not ask if I did not try extensivly do figure it out myself.
All the best,
Bryan